Publication:
The general view of virtual learning environment in education sector

dc.contributor.authorAlFarsi G.en_US
dc.contributor.authorYusof A.B.M.en_US
dc.contributor.authorRusli M.E.B.en_US
dc.contributor.authorTawafak R.M.en_US
dc.contributor.authorMalik S.I.en_US
dc.contributor.authorMathew R.en_US
dc.contributor.authorid57194571355en_US
dc.contributor.authorid16246856300en_US
dc.contributor.authorid16246214600en_US
dc.contributor.authorid57201906735en_US
dc.contributor.authorid57139473400en_US
dc.contributor.authorid57207823037en_US
dc.date.accessioned2023-05-29T09:09:44Z
dc.date.available2023-05-29T09:09:44Z
dc.date.issued2021
dc.descriptionComputer aided instruction; E-learning; Engineering education; 'current; (VLE) virtual learning environment; Daily lives; Development technology; Education sectors; Innovation technology; Learning frontier; Technology; Virtual learning environments; Virtual reality technology; Virtual realityen_US
dc.description.abstractIn our current age, technology has become a part of our daily life, as see an era of rapid development, innovation and various technologies. This era has become easy to access any information thanks to smart devices such as phones, iPods, etc., and it is nice to turn our world into a virtual world in which we live and learn about the most important things learned. This research will discuss many topics about virtual reality, its technologies, the most important problems in it, and the goal of virtual reality in academic life. The paper discusses many issues related to virtual reality. It is a relatively new branch of computer science. An enormous amount of effort has gone into research on understanding biological systems, and extract the basic principles of intelligent behaviour, and developing practical applications of virtual reality technologies since previous years. The ultimate goal of this science is to gain access to "powerful virtual reality technologies". Hover, humanity must be careful when creating virtual reality technologies that are similar and perhaps, to some extent, identical to humans. � 2021 IEEE.en_US
dc.description.natureFinalen_US
dc.identifier.doi10.1109/ACIT53391.2021.9677326
dc.identifier.scopus2-s2.0-85125322825
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85125322825&doi=10.1109%2fACIT53391.2021.9677326&partnerID=40&md5=ea80f7c06f2c273f08adf9cf57b92026
dc.identifier.urihttps://irepository.uniten.edu.my/handle/123456789/26382
dc.publisherInstitute of Electrical and Electronics Engineers Inc.en_US
dc.sourceScopus
dc.sourcetitle2021 22nd International Arab Conference on Information Technology, ACIT 2021
dc.titleThe general view of virtual learning environment in education sectoren_US
dc.typeConference Paperen_US
dspace.entity.typePublication
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