Publication:
A replication of the slight effect of human thought on a pseudorandom number generator

dc.citedby1
dc.contributor.authorIqbal A.en_US
dc.contributor.authorid14012935800en_US
dc.date.accessioned2023-12-29T07:44:29Z
dc.date.available2023-12-29T07:44:29Z
dc.date.issued2013
dc.description.abstractExperiments conducted and repeated worldwide over the last five decades have claimed to show that human consciousness, intention or thought (often termed 'psychokinesis' or 'telekinesis') can have an effect on random number generators. The reason for this, or even its acceptance by mainstream science, is still uncertain. Quantum mechanics or some other as yet undiscovered aspect of the natural world is typically preferred as a tentative explanation compared to mysticism or invoking the supernatural. Given that many different types of computer programs - Even those used in experiments and simulations - Rely to some extent on (pseudo)random number generators, any external effect such as this could be significant and should be accounted for. To test if a random number generator used by a computer program could be affected by psychokinesis, we developed a simple program that generated a sequence of 30 random integers between 1 and 10. Along with its mean or average, this constituted one 'cycle'. Thirty cycles were evaluated and the 'overall' average was used as a means of comparing situations where, using two subjects, human thought was directed at increasing or decreasing the values of the numbers generated and where it was not (the control). Consistent with previous 'successful' experiments, a small but noticeable and significant effect on the overall averages was present. While this remains fascinating yet of little consequence in and of itself, the potential of a kind of 'butterfly effect' in computer systems where random number generators are involved in proximity to humans should be further investigated.en_US
dc.description.natureFinalen_US
dc.identifier.doi10.14704/nq.2013.11.4.670
dc.identifier.epage526
dc.identifier.issue4
dc.identifier.scopus2-s2.0-84890389755
dc.identifier.spage519
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84890389755&doi=10.14704%2fnq.2013.11.4.670&partnerID=40&md5=d309ba923c529328c030ae738c756c22
dc.identifier.urihttps://irepository.uniten.edu.my/handle/123456789/30099
dc.identifier.volume11
dc.pagecount7
dc.publisherNeuroQuantologyen_US
dc.relation.ispartofAll Open Access; Bronze Open Access
dc.sourceScopus
dc.sourcetitleNeuroQuantology
dc.subjectComputer
dc.subjectMind-matter interaction
dc.subjectPseudorandom number generator
dc.subjectPsychokinesis
dc.subjectRandom number generator
dc.subjectRNG
dc.subjectarticle
dc.subjectartificial intelligence
dc.subjectcomputer language
dc.subjectcomputer program
dc.subjectcontrolled study
dc.subjectfemale
dc.subjecthuman
dc.subjecthuman experiment
dc.subjectmale
dc.subjectorientation
dc.subjectquantum mechanics
dc.subjectrandom number generator
dc.subjecttheory of mind
dc.subjectthinking
dc.subjectVisual Basic 6
dc.titleA replication of the slight effect of human thought on a pseudorandom number generatoren_US
dc.typeArticleen_US
dspace.entity.typePublication
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