Publication:
A Visual-Based Energy Efficient Digital Agro (EE i-Agro) Project for Design & Technology Subject, Based on Computational Thinking Skills Across STEM

dc.citedby0
dc.contributor.authorZaman H.B.en_US
dc.contributor.authorIsmail R.en_US
dc.contributor.authorIbrahim N.en_US
dc.contributor.authorMohamad U.H.en_US
dc.contributor.authorid57226220128en_US
dc.contributor.authorid57844463900en_US
dc.contributor.authorid9337335600en_US
dc.contributor.authorid55695419300en_US
dc.date.accessioned2025-03-03T07:48:42Z
dc.date.available2025-03-03T07:48:42Z
dc.date.issued2024
dc.description.abstractComputational Thinking (CT) is a concept used as a systemtic way of thinking and in problem-solving process, not just for computer science but other domains of knowledge. Various research conducted at high school and tertiary levels of education has shown that CT integrated into lessons across STEM have shown positive results. This study conducted at elementary school integrates CT with the Design and Technology (RBT) subject particularly in the Visual-Based Project Production Package Model (VB-P3) across STEM, using computational thinking skills, in the Energy Efficient i-Agro Reservoir Crop System (EE i-Agro) project production process for the Design and Technology (RBT) subject in primary schools. This package is aimed at improving students? problem-solving and thinking skills by making them more creative and innovative. The VB-P3 also includes the development of RBT Energy Efficient i-Agro learning model and modules (EEi-Agro LMM). The VB-P3 model was based on the ?prototyping? iterative model comprising of five (5) main phases; namely analysis, design, development, implementation, and evaluation with appropriate iteration. This model is also based on the COMEL learning model with attributes such as interactivity, fun learning, engaging and motivating, which helps students? learning, with additional components and elements. Hence, this paper highlights the evaluation of the Visual-Based Project Production Package Development (VB-P3) model to develop the Energy Efficient i-Agro Reservoir Crop System (EE i-Agro) Project which can improve thinking and problem-solving skills, to prepare students for the new learning environment and instill sustainability practices in students facing energy transition, climate change and global warming experienced globally. ? The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.en_US
dc.description.natureFinalen_US
dc.identifier.doi10.1007/978-981-99-7339-2_42
dc.identifier.epage525
dc.identifier.scopus2-s2.0-85175981181
dc.identifier.spage508
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85175981181&doi=10.1007%2f978-981-99-7339-2_42&partnerID=40&md5=b4cb0f4d765b74619dc3a2330f261af3
dc.identifier.urihttps://irepository.uniten.edu.my/handle/123456789/37210
dc.identifier.volume14322 LNCS
dc.pagecount17
dc.publisherSpringer Science and Business Media Deutschland GmbHen_US
dc.sourceScopus
dc.sourcetitleLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
dc.subjectClimate models
dc.subjectComputer aided instruction
dc.subjectCrops
dc.subjectDesign
dc.subjectE-learning
dc.subjectEducation computing
dc.subjectEnergy efficiency
dc.subjectEngineering education
dc.subjectGlobal warming
dc.subjectLearning systems
dc.subjectSustainable development
dc.subjectComputational thinkings
dc.subjectDesign and technology
dc.subjectDesign technologies
dc.subjectEnergy efficient
dc.subjectLearning models
dc.subjectProblem solving process
dc.subjectProblem solving skills
dc.subjectThinking skills
dc.subjectVisual-based energy efficient project
dc.subjectWays of thinking
dc.subjectStudents
dc.titleA Visual-Based Energy Efficient Digital Agro (EE i-Agro) Project for Design & Technology Subject, Based on Computational Thinking Skills Across STEMen_US
dc.typeConference paperen_US
dspace.entity.typePublication
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