Publication:
Using design patterns in the development of a planner-based courseware system

dc.citedby1
dc.contributor.authorAl-Tahat K.S.en_US
dc.contributor.authorSembok T.M.T.en_US
dc.contributor.authorIdris S.B.en_US
dc.contributor.authorid6508140157en_US
dc.contributor.authorid9268900400en_US
dc.contributor.authorid8230988900en_US
dc.date.accessioned2023-12-28T08:58:22Z
dc.date.available2023-12-28T08:58:22Z
dc.date.issued2001
dc.description.abstractDesign patterns have received a lot of attention recently, especially from the object-oriented community as a technique for design reuse. It has proved itself as an important piece that was missing from object-oriented design methods. Design patterns make it easier to reuse successful designs and architectures by providing solutions to common design problems at the abstract level. We have adopted an object-oriented development method complemented with design patterns in the development of a multimedia courseware system. The adoption of design patterns has helped us reuse software architectures and successful design experiences of design experts. In the system architectures, some design patterns are used only once, while others are used more than once in different places. This paper introduces some uses of design patterns in the design of a multimedia courseware system to obtain a flexible and reusable architecture as well as some of our experience in applying design patterns and some points that we think should pay attention to.en_US
dc.description.natureFinalen_US
dc.identifier.epage876
dc.identifier.scopus2-s2.0-0035786206
dc.identifier.spage873
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-0035786206&partnerID=40&md5=a877fb617af239247f0e50015c423a22
dc.identifier.urihttps://irepository.uniten.edu.my/handle/123456789/29937
dc.pagecount3
dc.sourceScopus
dc.sourcetitleIEEE Region 10 International Conference on Electrical and Electronic Technology
dc.subjectDesign Patterns
dc.subjectMultimedia Courseware
dc.subjectReusability
dc.subjectComputer architecture
dc.subjectComputer software
dc.subjectEducation
dc.subjectMultimedia systems
dc.subjectObject oriented programming
dc.subjectPersonal computers
dc.subjectCourseware systems
dc.subjectSoftware engineering
dc.titleUsing design patterns in the development of a planner-based courseware systemen_US
dc.typeConference paperen_US
dspace.entity.typePublication
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