Publication:
Virtual reality mini map presentation techniques: Lessons and experience learned

dc.citedby5
dc.contributor.authorMahalil I.en_US
dc.contributor.authorYusof A.M.en_US
dc.contributor.authorIbrahim N.en_US
dc.contributor.authorMahidin E.M.M.en_US
dc.contributor.authorRusli M.E.en_US
dc.contributor.authorid56582302800en_US
dc.contributor.authorid16246856300en_US
dc.contributor.authorid9337335600en_US
dc.contributor.authorid57211604360en_US
dc.contributor.authorid16246214600en_US
dc.date.accessioned2023-05-29T07:22:45Z
dc.date.available2023-05-29T07:22:45Z
dc.date.issued2019
dc.descriptionChemical activation; Helmet mounted displays; Virtual reality; Destination points; End users; Head mounted displays; Map activation; Virtual worlds; User experienceen_US
dc.description.abstractThis paper explains the details about the development and implementation of various map presentation techniques during a development of virtual reality (VR) application. Maps presentation refers to the method of how the development is being visualized to the users including its orientation. In VR, map presentation is often considered as a secondary 2-Dimensional display which shows the location and destination points. In addition, this paper explains the technical experience as well as the findings that have been discovered. These map presentation techniques are tested using a head-mounted display to visualize a virtual world. In this study, a number of participants are invited to try and give feedback upon completing the completion of the experiment. Findings collected during the experiment shows that a proper map presentation technique increases end-users' VR experience. In addition to a map presentation, this study also addresses issues related to map activation and orientation techniques towards improving the effectiveness during a navigation process. � 2019 IEEE.en_US
dc.description.natureFinalen_US
dc.identifier.ArtNo8980759
dc.identifier.doi10.1109/GAME47560.2019.8980759
dc.identifier.epage31
dc.identifier.scopus2-s2.0-85081048919
dc.identifier.spage26
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85081048919&doi=10.1109%2fGAME47560.2019.8980759&partnerID=40&md5=136b5aade2990392a8bfe01c65c4d828
dc.identifier.urihttps://irepository.uniten.edu.my/handle/123456789/24318
dc.publisherInstitute of Electrical and Electronics Engineers Inc.en_US
dc.sourceScopus
dc.sourcetitle2019 IEEE Conference on Graphics and Media, GAME 2019
dc.titleVirtual reality mini map presentation techniques: Lessons and experience learneden_US
dc.typeConference Paperen_US
dspace.entity.typePublication
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