Publication: Virtual reality mini map presentation techniques: Lessons and experience learned
dc.citedby | 5 | |
dc.contributor.author | Mahalil I. | en_US |
dc.contributor.author | Yusof A.M. | en_US |
dc.contributor.author | Ibrahim N. | en_US |
dc.contributor.author | Mahidin E.M.M. | en_US |
dc.contributor.author | Rusli M.E. | en_US |
dc.contributor.authorid | 56582302800 | en_US |
dc.contributor.authorid | 16246856300 | en_US |
dc.contributor.authorid | 9337335600 | en_US |
dc.contributor.authorid | 57211604360 | en_US |
dc.contributor.authorid | 16246214600 | en_US |
dc.date.accessioned | 2023-05-29T07:22:45Z | |
dc.date.available | 2023-05-29T07:22:45Z | |
dc.date.issued | 2019 | |
dc.description | Chemical activation; Helmet mounted displays; Virtual reality; Destination points; End users; Head mounted displays; Map activation; Virtual worlds; User experience | en_US |
dc.description.abstract | This paper explains the details about the development and implementation of various map presentation techniques during a development of virtual reality (VR) application. Maps presentation refers to the method of how the development is being visualized to the users including its orientation. In VR, map presentation is often considered as a secondary 2-Dimensional display which shows the location and destination points. In addition, this paper explains the technical experience as well as the findings that have been discovered. These map presentation techniques are tested using a head-mounted display to visualize a virtual world. In this study, a number of participants are invited to try and give feedback upon completing the completion of the experiment. Findings collected during the experiment shows that a proper map presentation technique increases end-users' VR experience. In addition to a map presentation, this study also addresses issues related to map activation and orientation techniques towards improving the effectiveness during a navigation process. � 2019 IEEE. | en_US |
dc.description.nature | Final | en_US |
dc.identifier.ArtNo | 8980759 | |
dc.identifier.doi | 10.1109/GAME47560.2019.8980759 | |
dc.identifier.epage | 31 | |
dc.identifier.scopus | 2-s2.0-85081048919 | |
dc.identifier.spage | 26 | |
dc.identifier.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85081048919&doi=10.1109%2fGAME47560.2019.8980759&partnerID=40&md5=136b5aade2990392a8bfe01c65c4d828 | |
dc.identifier.uri | https://irepository.uniten.edu.my/handle/123456789/24318 | |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | en_US |
dc.source | Scopus | |
dc.sourcetitle | 2019 IEEE Conference on Graphics and Media, GAME 2019 | |
dc.title | Virtual reality mini map presentation techniques: Lessons and experience learned | en_US |
dc.type | Conference Paper | en_US |
dspace.entity.type | Publication |