Publication:
Supporting Focus and Context Awareness in 3D Modelling Tasks Using Multi-Layered Displays

dc.citedby3
dc.contributor.authorMasoodian M.en_US
dc.contributor.authorYusof A.B.M.en_US
dc.contributor.authorRogers B.en_US
dc.contributor.authorid6506471399en_US
dc.contributor.authorid16246856300en_US
dc.contributor.authorid7202486876en_US
dc.date.accessioned2023-05-29T05:59:58Z
dc.date.available2023-05-29T05:59:58Z
dc.date.issued2015
dc.descriptionComputer graphics; Depth perception; Flow visualization; Human computer interaction; Information systems; Models; Visualization; Context- awareness; Individual components; Information visualization; Interaction techniques; Multi-layered displays; Overlapping components; Position and orientations; User/machine systems; Three dimensional computer graphicsen_US
dc.description.abstractMost 3D modelling software have been developed for conventional 2D displays, and as such, lack support for true depth perception. This contributes to making polygonal 3D modelling tasks challenging, particularly when models are complex and consist of a large number of overlapping components (e.g. vertices, edges) and objects (i.e. parts). Research has shown that users of 3D modelling software often encounter a range of difficulties, which collectively can be defined as focus and context awareness problems. These include maintaining position and orientation awarenesses, as well as recognizing distance between individual components and objects in 3D spaces. In this paper, we present five visualization and interaction techniques we have developed for multi-layered displays, to better support focus and context awareness in 3D modelling tasks. The results of a user study we conducted shows that three of these five techniques improve users' 3D modelling task performance. Most 3D modelling software have been developed for conventional 2D displays, and as such, lack support for true depth perception. This contributes to making polygonal 3D modelling tasks challenging, particularly when models are complex and consist of a large number of overlapping components (e.g. vertices, edges) and objects (i.e. parts). Research has shown that users of 3D modelling software often encounter a range of difficulties, which collectively can be defined as focus and context awareness problems. These include maintaining position and orientation awarenesses, as well as recognizing distance between individual components and objects in 3D spaces. In this paper, we present five visualization and interaction techniques we have developed for multi-layered displays, to better support focus and context awareness in 3D modelling tasks. The results of a user study we conducted shows that three of these five techniques improve users' 3D modelling task performance. � 2014 The Authors Computer Graphics Forum � 2014 The Eurographics Association and John Wiley & Sons Ltd.en_US
dc.description.natureFinalen_US
dc.identifier.doi10.1111/cgf.12513
dc.identifier.epage12
dc.identifier.issue6
dc.identifier.scopus2-s2.0-84942323935
dc.identifier.spage1
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84942323935&doi=10.1111%2fcgf.12513&partnerID=40&md5=dc29ded06b9962551f1accc444bd08fd
dc.identifier.urihttps://irepository.uniten.edu.my/handle/123456789/22276
dc.identifier.volume34
dc.publisherBlackwell Publishing Ltden_US
dc.relation.ispartofAll Open Access, Green
dc.sourceScopus
dc.sourcetitleComputer Graphics Forum
dc.titleSupporting Focus and Context Awareness in 3D Modelling Tasks Using Multi-Layered Displaysen_US
dc.typeArticleen_US
dspace.entity.typePublication
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