Publication:
Switch-side chain-chess

dc.citedby0
dc.contributor.authorIqbal A.en_US
dc.contributor.authorid14012935800en_US
dc.date.accessioned2023-12-29T07:43:47Z
dc.date.available2023-12-29T07:43:47Z
dc.date.issued2013
dc.description.abstractWe explain the details and implications of a new chess variant that is more challenging for humans than the standard version of the game. A new rule states that either player has the right to switch sides if a 'chain' or link of pieces is created on the board. This appears to increase significantly the complexity of chess, as perceived by the players, but not the actual size of its game tree. 'Search' therefore is less of an issue in computational approaches to playing it. The advantage of this variant is that it allows research into board games to focus on the 'higher level' aspects of intelligence by building upon the approaches used in existing, 'mature' chess engines. We argue that this new variant can therefore more easily contribute to gaming intelligence than other games of high complexity such as Go and Arimaa. � 2013 IEEE.en_US
dc.description.natureFinalen_US
dc.identifier.ArtNo6632630
dc.identifier.doi10.1109/CGames.2013.6632630
dc.identifier.epage187
dc.identifier.scopus2-s2.0-84890330941
dc.identifier.spage182
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84890330941&doi=10.1109%2fCGames.2013.6632630&partnerID=40&md5=f104c07e36f33410ca41a8f2ff49e576
dc.identifier.urihttps://irepository.uniten.edu.my/handle/123456789/29967
dc.pagecount5
dc.sourceScopus
dc.sourcetitleProceedings of CGAMES 2013 USA - 18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games
dc.subjectChains
dc.subjectComputer games
dc.subjectInteractive computer systems
dc.subjectMultimedia systems
dc.subjectTrees (mathematics)
dc.subjectActual sizes
dc.subjectBoard games
dc.subjectComputational approach
dc.subjectGame trees
dc.subjectHigh complexity
dc.subjectStandard versions
dc.subjectAnimation
dc.titleSwitch-side chain-chessen_US
dc.typeConference paperen_US
dspace.entity.typePublication
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